_HEAP_VAMGR_ALLOCATOR

//0x30 bytes (sizeof) struct _HEAP_VAMGR_ALLOCATOR { ULONGLONG TreeLock; //0x0 struct _RTL_RB_TREE FreeRanges; //0x8 struct _HEAP_VAMGR_VASPACE* VaSpace; //0x18 VOID* ContextHandle; //0x20 USHORT ChunksPerRegion; //0x28 USHORT RefCount; //0x2a UCHAR AllocatorIndex; //0x2c UCHAR NumaNode; //0x2d UCHAR LockType:1; //0x2e UCHAR MemoryType:3; //0x2e UCHAR ConstrainedVA:1; //0x2e UCHAR AllowFreeHead:1; //0x2e UCHAR Spare0:2; //0x2e UCHAR Spare1; //0x2f };